'The Walking Dead Episode 4: Around Every Corner'
Windows 7/Vista/XP (Xbox 360, PS3)
ESRB rating: Mature
Review rating: 4.0 stars
I'm not a fan of horror movies, but for some odd reason I can't seem to satiate my need for zombie slaying! That's why I really enjoy watching "The Walking Dead" TV show and playing the video game. Episode 3 of the video game was not only horrifying, but also it forced players to make extremely difficult choices. This set a high bar that "The Walking Dead Episode 4: Around Every Corner" doesn't quite surpass.
Players take on the role of a troubled man named Lee whose arrest by the police is disrupted by a worldwide zombie outbreak. Lee soon discovers a young girl who is all alone, and they band together to try and survive. Eventually they meet up with other survivors, and players are forced to make decisions that affect later portions of the game. In Episode 4, the survivors arrive in a town called Savannah and search for a boat to escape the undead threat.
Fortunately, player decisions have more of an impact on the current and future episodes than they did in previous episodes. I also enjoy the fact that the writing in Episode 4 has more ... err ... bite to it. Established characters are visibly changed by their horrific experiences and a new living enemy emerges.
There is also more gunplay in this episode than past ones, which would be welcome if the controls weren't so unwieldy. Players use Lee to explore various areas on his own, but they feel a bit disjointed. On the plus side, conversation choices are remembered and offered as the default choice in future conversations.
Game play issues aside, "The Walking Dead Episode 4: Around Every Corner" still temporarily satisfies my hunger for zombie cyber-violence.