ESRB rating: Mature
Review rating: 3.0 stars
It's ironic that the "Indiana Jones" franchise inspired so many video games, but never actually produced a title worthy of its name. Games such as "Uncharted" and "Tomb Raider" took relic-seeking adventures to new heights, but games such as "Deadfall Adventures" merely combine established concepts into a mediocre product that will quickly be forgotten.
For starters, the main character is James Quartermain (grandson of the infamous Alan Quartermain), who joins a plucky heroin to travel the globe in search of the Heart of Atlantis. Of course, this adventure is set in the late 1930s, so the Nazis and Russian communists are also after the ancient treasure.
Fortunately, this adventurer is also highly skilled with a variety of weaponry, and the first-person combat is varied. James can carry three weapons at the same time, and his arsenal includes dual-wield pistols, scavenged shotguns, sub-machine guns and a deadly machete. Explosive barrels can be used strategically, and it's even possible to turn mummies upon hapless enemies.
Another element of the game is exploring for treasure and solving puzzles, but the early ones are all too easy to figure out. Puzzle rooms found later in the game are more challenging, and it's possible to use a notebook for clues on how to solve them. Exploring adds much-needed variety to the game since the combat can become tedious due to lackluster enemy A.I.
Other problems include maddening invisible walls, frustrating boss fights, and the fact that water is the most deadly enemy of all. Simply touching it kills the hero faster than a speeding bullet! However, gamers who can stomach these problems will find "Deadfall Adventures" to be an interesting amalgam of exploration and combat.