New World Interactive
ESRB rating: Mature
Review rating: 4.5 stars
Sometimes it's frustrating to be an older gamer. My attention span isn't short enough to appreciate the fast pace of modern first-person shooters, and I don't need or want to be rewarded with surrealistic abilities every 10 seconds. Perhaps this, plus the fact that I like using tactics and strategy as opposed to twitch-based shooting, is why I enjoy playing the new FPS, "Insurgency."
Unlike modern mega-blockbuster FPS games, "Insurgency" focuses on realism more than pomp and circumstance. Instead of gigantic battles filled with vehicles and falling buildings, players engage in team-based battles where tactics trump explosive force! Thankfully, there are no A.I.-controlled helicopters spraying enemies with gunfire or dogs attacking players on command.
No, this game is more like a cross between "Counter Strike" and "Red Orchestra" with a bit of "Battleground Europe" thrown in. Players engage in matches for up to 32 players where terrorists are pitted against counter-terrorists in various multiplayer and cooperative modes on 12 different maps. Each player only gets one life, but they can be revived by teammates after an objective is completed.
I appreciate how the HUD is cleaned up, which makes the game look better and also adds to the difficulty. With no map, it's up to the player to find enemies and eliminate them. In addition, the lack of an aiming reticule makes it much harder to achieve long-distance kills, and no health bar makes every battle unpredictable!
Adding to the challenge is the limitation of soldier classes depending on the map and game mode. This means that there won't be a team filled with snipers camping from afar, and it also means that each player's role is important. Fortunately, it is possible to tailor the game play by customizing each class and upgrading weapons.
"Insurgency" isn't for everyone, but gamers who want a challenge should definitely give it a try.