The original Superstructure game was designed with injected-molded plastic parts and RoSco still has a few of them around for sale or for upper-level contributors to the Indiegogo campaign. Ultimately, though, he and his wife hope the hand-crafted wooden versions of Superstructure -- available in one of Parks' handmade boxes for $100, plus $15 shipping -- will lead RoSco back into a life of game creation.
How many games of Superstructure do they hope to sell?
"Having been in the toy industry, I have a pretty down-to-earth notion of the likelihood of selling millions of games independently. It's hard to do. We would like to sell enough so we can produce some of the other games from my designing past, and maybe some that I haven't designed yet. So, I think the answer is: enough to keep going.
"We want to produce The Park next, which is a mugging game, and after that, Panic, which is a game about nuclear holocaust. They're both board games."
Park underscored the sociability aspect of a game like Superstructure.
"My grandchildren play a lot of videogames, and they are so solitary. We wanted to introduce something new to board games, because it's so much more social. Maybe learn something, maybe not, but it's definitely a social-interaction thing, which is something I think is important."
For RoSco, Superstructure also is a way to get back to what he loves doing best. He has done work as a newsaperman on small weeklies, been a correspondent for the Wichita Eagle and been an English teacher, among other day jobs.
But he can quickly pull up the exact number of games he has designed -- 67 -- and why his game-making hopes are again on the rise.
"The vast majority of my games, like any game designer, have never seen the light of day. We do intend to release at least two of the old titles after we've got Superstructure up and running."
For more on Superstructure, visit the Indiegogo campaign page.
Also see bestgamebuilt.com.
Reach Douglas Imbrogno at doug...@cnpapers.com or 304-348-3017.